GameLab / OS-SIX / Gothic Horror / Monsters - Demons

Demons

No other supernatural force instills greater dread in the populace than demons. Capable of taking possession of a person’s mind, body, and soul, demons embody the purist form of malevolence. Their ultimate goal: complete domination of humanity.

In a gothic setting, demons should primarily represent a looming, existential peril rather than a direct threat. Characters may have run-ins with demon-worshiping cultists, possessed people, and occasionally lesser demons. Greater demons, meanwhile, very rarely leave Hell and typically only do so when summoned by a powerful occult ritual.

Demon Lore

Born in one of Hell’s nine circles, demons represent equal parts chaos and evil, albeit with a strict hierarchy. All lesser demons serve a greater demon. All greater demons serve one of six Arch-demons, who in tern serve the “Dark One,” ruler of Hell.

Unlike mortal creatures, demons do not age and are more difficult to kill. Non-magical weapons do half damage (rounded down) unless blessed by a holy person, allowing them to fully damage demon kind for D2+1 days. Alternatively, weapons can be coated in Beatus Oil (special oil used to perform religious sacraments), which lasts for one hour.