GameLab / OS-SIX / Gothic Horror / Playbooks

Character Playbooks & Skills

The following six playbooks will help your players create a character with unique abilities and talents. Each has been thematically designed for a gothic horror setting.

Of course, players can choose a playbook from another module if they wish (at the GM’s discretion), but you may need to adjust options based on location and time period.

To get started, follow the standard character creation steps in the Core Rules and then select additional options from the chosen playbook.

CHARACTER SKILLS

Victorian Gothic Setting

When creating a character, players can choose from the following skills:

  1. Marksmanship (Rifles): You are skilled at using rifles (long guns), including

  2. Marksmanship (Pistols)

  3. Archery (Bows & Crossbows)

  4. Bladed Weapons

  5. Bludgeoning Weapons

  6. Traps / Trapping

  7. Animal Handling

  8. Survival / Nature

  9. Tracking

  10. Medicine / Science

  11. History / Religion

  12. Occult / Demonology

  13. Music / Performance

  14. Persuasion / Negotiation

  15. Subterfuge / Seduction

  16. Intimidation / Interrogation

  17. Gambling / Grifting

  18. Burglary

  19. Brawling / Wrestling

  20. Repair