Random Locations Tables
Need help coming up with a good location for that next encounter? Trying to think of some more interesting locations to include in your next campaign? We’ve got you covered!
Random Locations Table (Populated) - D20
City
Town / Settlement
Castle / Keep / Tower
Church / Temple / Cathedral / Basilica / Monastery
Shrine / Monolith
Harbor / Wharf
Colosseum / Amphitheater
Museum
Bath House
School / University
Park / Gardens
Farm / Ranch
Road
Canal
Bridge
Mine
Jail / Prison
House / Cabin
Mill / Windmill
Lighthouse
Random Locations Table (Abandoned/Remote) - D20
Overgrown Road
Dilapidated Bridge
Abandoned Mine
Ghost Town
Ancient Ruin
Derelict Prison
Decaying Hunting Cabin
Abandoned Farm
Old Graveyard
Lost Temple
Crumbling Shrine
Catacomb (subterranean) or Necropolis (above ground)
Remote Wilderness Keep
Solitary Tower
Ancient Ritual Site
Crumbling Castle/Keep
Old Windmill
Remote Badlands
Cave / Cavern
Crumbling Lighthouse
Random Locations Table (City / Urban) - D20
Capitol Hill
City Center / Downtown
Shop District
Open-Air Market
Back Alley
Black Market
Neighborhood (poor)
Neighborhood (working class)
Neighborhood (wealthy)
Factory / Stockyard
Guild Headquarters
Courthouse / Government Building
Inn / Hostel / Hotel
Tavern / Pub / Brewery / Winery
Church / Temple / Chapel / Cathedral / Basilica / Monastery
Hospital / Sanitarium
City Guard / Jail / Prison
School / University
Docks / Port
Cemetery / Graveyard / Mausoleum / Catacombs
See Vendors and Shops Table for more city locations
Random Locations Table (Town / Settlement) - D12
Town Square
Open Market / Shops
Back Alley
Black Market
Neighborhood (poor)
Neighborhood (working class)
Neighborhood (wealthy)
School
Church / Temple / Shrine
Town Hall
Sherriff / Town Guard / Jail
Cemetery / Graveyard
See Vendors and Shops Table for more town and settlement locations