Random Factions Table

Roll a D20:

  1. Archaeologists or Explorers Guild

  2. Thieves Guild

  3. Fighters Guild

  4. Monster Hunters or Vampire Hunters Group

  5. Arcane Guild or Society

  6. Bards Guild, Circus Troupe, or Carnival Troupe

  7. Artisans Guild or Union (stonemasons, blacksmiths, etc.)

  8. Historians Guild

  9. Knight/Paladin/Templar Group

  10. Trade and Commerce Company/Coalition (e.g. Greenbriar Trading Company)

  11. Alchemists or Healers Guild

  12. Church/Religious Organization (e.g. Temple of the Sun God)

  13. Cult (e.g. Order of the Seven Serpents)

  14. Secret Society of Occultists or Necromancers

  15. Secret Society of Assassins

  16. Organized Crime Syndicate

  17. Black Market Organization (i.e. smugglers, fences, counterfeiters, etc.)

  18. Royal/Imperial Faction (e.g. king, queen, jarl, duke, duchess, etc.)

  19. Local Government (e.g. mayor, sheriff, city guard, etc.)

  20. Underground Rebel Alliance